![]() Until 1992, Brøderbund held the license for Star Wars computer games. Medals and ranks are awarded for campaign progress if the player dies in combat, his or her score and awards are lost, but campaign progress is preserved. ![]() The player earns points for each tour of duty mission by completing objectives and destroying enemy spacecraft. This was removed from subsequent releases. In the original floppy disk version, the player can assign other saved pilot profiles to be his or her wingman the higher the rank of the saved profile, the better the computer-controlled wingman would perform. During missions, the player can send orders to friendly craft. Missions types include dogfights, escorting or disabling other vessels, convoy attacks, and strikes on capital ships. The player can toggle the firing mode (separate or linked) of each weapon type, and balance the shields forward, aft, or evenly. Charging the lasers and shields slows the player's craft, giving effective power management an important role in gameplay. The player controls power allocation between lasers, deflector shields, and engines. The starfighters are equipped with recharging laser weapons and limited warheads. ![]() The initial game offered pilotable A-wing, X-wing, and Y-wing craft the B-Wing expansion adds the B-wing as a playable vehicle.Īll flight takes place in space the player does not encounter gravity or atmospheric effects. Drawing some influence from Star Raiders (1979), the game is played in first-person from inside the cockpit. In addition to the flight options, players can access a technical room that shows images of the game's spacecraft, and a film room for reviewing recorded flight data.Īs a space flight simulator game, X-Wing puts the player at the controls of various starfighters in space combat against enemy spacecraft. When the player completes a tour of duty operation, it becomes available for replay in the historical simulator. ![]() The game's plot is advanced through tour of duty operations. The historical simulator depicts missions not tied to the main storyline. In the proving ground, the player maneuvers a starfighter through a series of gates within a time limit. From here, the player can choose between flying in a proving ground, historical simulator, or tour of duty. The bars over the "ELS" text (right-center) indicate the player's power allocations to engines, lasers, and shields.Īfter choosing a pilot file to play with, the player is presented with a "concourse" aboard the Mon Calamari Star Cruiser Independence. The TIE fighter model consists of 3D polygons most previous simulators used bitmapped images instead. Two expansion packs extend the story beyond the events in A New Hope, up to the establishment of the Rebel base depicted at the beginning of The Empire Strikes Back.Ī TIE fighter fires past the player's X-wing during the fourth operation of the first tour of duty. The initial game's storyline concludes with the player flying as Luke Skywalker in his attack against the Death Star. Progress through the game depends on fulfilling each operation's primary objectives if the player fails an operation, he or she can attempt it again. The novella, later made part of Prima Publishing's strategy guide, presents a pilot name Keyan Farlander as the player's character for most of the operations. Additionally, a limited edition of the game came packaged with a 96-page novella, The Farlander Papers by Rusel DeMaria, that provides story information. Briefings, cutscenes, and in-flight messages advance the plot. The story consists of three tours of duty of 12 to 14 operations each although the tours can be played out of order, operations within each tour are played linearly. Players take the role of a Rebel pilot fighting the Galactic Empire before and during the climactic battle of the first Star Wars film (A New Hope).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |